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March 17, 2005

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» Chris Allen and Socializing from Emergent Chaos
Chris Allen has been doing a series of posts on the sizes of social groups, what factors can make groups work and not work, and related bits, like the use of software to help manage groups of friends. His... [Read More]

» Auto-trackback from memigo.com from memigo
New Scientist article was added to memigo. Thanks! Follow trackback to find related articles... [Read More]

» An Hour with Chris Allen from Wondiring
Met Chris Allen for the first time with Matt at Inn Kensington, just outside of Berkeley on Wednesday. The depth of his knowledge on online groups (or offline groups for that matter) is staggering and it was great to hear [Read More]

» Dunbar, Altruistic Punishment, and Meta-Moderation from Smart Mobs
Life with Alacrity blog post about Dunbar, Altruistic Punishment, and Meta-Moderation covers some of the most interesting contemporary research about the dynamics of cooperation, with lots of useful links. In any group process look for the commons, al... [Read More]

» Allen on altruism and group size from Many-to-Many
Interesting speculation over on Life With Alacrity about Dunbar, Altruistic Punishment, and Meta-Moderation — Allen disucsses work on an agent-based simulation that suggests a phase transition from cooperating groups to Tragedy of the commons sce... [Read More]

» Allen on altruism and group size from Many-to-Many
Interesting speculation over on Life With Alacrity about Dunbar, Altruistic Punishment, and Meta-Moderation — Allen disucsses work on an agent-based simulation that suggests a phase transition from cooperating groups to Tragedy of the Commons sce... [Read More]

» Hierarchy is natural, even for webservices from Greg Yardley's Internet Blog
Dave Winer's been discussing 'insiders' and their dominance of the SXSW and etech conferences with Doc Searls and Robert Scoble. Since Dave is most irritated with the attention being to Evan Williams' still-unreleased Odeo, a competitor with Dave, som... [Read More]

» Chris Allen on Dunbar, Altruistic Punishment, and Meta-Moderation from Get Real
Chris Allen has a deeply researched post, Dunbar, Altruistic Punishment, and Meta-Moderation, which deserves a close look: "In summary this research offers me another widget for my social software toolbox: in any group process look for the commons, all... [Read More]

» Collective Choice: Rating Systems from Life With Alacrity
In our previous article we talked about the many systems available for collective choice. One purpose of our previous article was to create a dictionary of terms for talking about these related, but clearly different, systems. Another was to start offe... [Read More]

» BrainJams3Dec2005: Much thanks and love for... from BrainJams
... first and foremost to the love of my life and newly crowned fiance, Kristie Wells, without whose emotional, logistical and financial support I never would have been able to do this whole thing and tur [Read More]

» Dunbar Number from Life With Alacrity
There is some more excellent research by Nick Yee and Nicolas Ducheneaut in the PlayOn blog. Again, their discussion provides good insight into social group dynamics as they appear in online games. (post continues with some analysis...) [Read More]

» Dunbar from Life With Alacrity
In my older blog entry on Dunbar Number I present some statistics on group sizes based on the online game Ultima Online. More recently, Nick Yee and other researchers have provided similar statistics drawn from the game Worlds of Warcraft. There are so... [Read More]

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Garsett Larosse

For role based community blogging, check out http://go.webassistant.com/wa

Pearl

You may be onto something. The Dunbar number was referred to in the Tipping Point and in some places plays a role in tribal-forming. But for smaller activities the number 15 seems ideal, eg, for a classroom or workshop. If there's under 10 or 12, regardless of the room size people want to bail out because there doesn't seem to be "enough" people. Much over 15 and the group dynamic must change to lecture style as if there were 50 or 100 people.

dearieme

Association Football ("soccer") and cricket teams are 11 strong and are organised by a single player, the captain. Rugby Union sides are 15 strong, and the organising job is split: the forwards are led by a "pack leader" who is subject to the team captain. Any significance?

chinteliu

A superb blog Chris, but just a few errata on the post.
First the simulation in Fehr,et al is a multi-person prisoner's dilemma--a public goods game--which is identical to the game in the "research on altruistic punishment" link which I think is a great introduction to the literature.
Second, the prisoner's dilemma is not a zero-sum game although often times mis-attributed as such. In zero-sum games, the total payoff in each possible outcome must be the same; thus, your gain must be my loss. The tragedy of the prisoner's dilemma is simply that cooperate is not a good strategy for either player.
Third, I think the sentence with the "research on altruistic punishment" link should be "... cooperation flourishes EVEN if there is a cost to punishing defectors." The later part of the sentence is incorrect. However, the result is still paradoxical as under the notion of rationality one would not expect anyone to incur the cost of punishing another without any personal profit.
Finally, although this research seems to be one capable of addressing organizational size, it is actually quite incapable of that feat. The number 16 on the graph is really a coincidence of circumstances see the graph in http://www.sscnet.ucla.edu/anthro/faculty/boyd/SecondOrderFreeRidePublished.pdf for the impact of parameter values on the model. Actually, coincidence is not quite correct; it was a deliberate selection by the researchers. This literature is designed to unshackle economics from the rational agent paradigm not to address optimal organizational size.
I will try to see if there are more pertinent experimental research addressing the Dunbar number question and post them, but I'm somewhat doubtful as the experimental design is still too limited to study such a complex phenomenon. I had thought to try to run such an experiment myself a year ago, but abandoned the idea. I think an econometric analysis of the online games data is probably the most promising course.
--an apologetic economist

Busby seo challenge

is the supposed cognitive limit to the number of individuals with whom any one person can maintain stable social relationships: the kind of relationships that go with knowing who each person is and how each person relates socially to every other person. Proponents assert that group sizes larger than this generally require more restricted rules, laws, and enforced policies and regulations to maintain a stable cohesion.

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